I got to play two wonderful missions last night that were submitted via our Mission of the Month system and noticed something I've never even thought about before. All too often we as mission makers are putting the player into a heroic struggle against evil, facing sometimes insurmountable odds.
Granted a few of the themes have suggested in a somewhat stereotypical way that there is a small force going up against a large force, but it's really defined that way by common perception rather than through creativity. What I mean is, if the theme is "hasty ambush", does the player's team have to be the ones doing the ambushing? Does the player's team have to be smaller than the opposing force?
I do not disagree that this is entertaining. It is fun to be the hero or "special forces" that go in and kick some major enemy ass. However, there are other ways to make missions just as entertaining by exploring fac ...
I've just finished the base page for SOW on the BIS Wiki site.
http://community.bistudio.com/wiki/Sinews_of_War
Please tell me what you think, and by all means.. correct any grammer mistakes for me!
I didn't want to get to drawn out, but I did want to provide a more personal and interesting page than typically found in the Mods pages. I think many will find the history section interesting. Hopefully, not too many find it boring.
It needs alot of corrections - I know. Please consider I wrote this between midnight and 2am. :)
Well, I've finally received word about the Chat module I was hoping for. I realize it isn't much of an improvement since most IM chats and IRC work fine. This is simply convenient and an extra added bonus that might come in handy atleast once I hope.
In other news, there is still alot going on here personally that even though I've been able to sit down more, I have had little motivation to work on anything simply because I work so darn much on programming when I'm not at home. It's fun to think about and fun to plan, but the labor is a different story!
Anyways, I am not planning on giving up... just trying to wind down a little.
In the meantime, play Vult's Resistance Campaign conversion. It's a blast - especially with SOW.
The previous versions had issues with the fact this is on a webhost that only allows Medium Trust. without explaining some specifics, most of the features were unavailable. As you can see now, there are comments available for the gallery images. There are some other benefits, but that is one of the big ones.
Still plugging away at the project management app. Man, this is tougher than I thought it would be. I guess this is why I am sticking to Windows Forms instead of doing Web stuff. I am also still getting a handle on the new ASP.NET 2.0 so it is more learning than actual programming I am doing. It'll get done though... you can be sure of that!
I'm getting warmed up for scritping by helping the SWAF guys develop some scripts for a big clan vs clan mission.
They are relatively simple and customized to the mission itself, but just hanging out in the Mission Editing and Scripting forum the last two days has been a good refresher. These scripts should get me back into the development mood quite quickly. I really need to finish this Project Mgmt system ASAP.
Boy, have I been busy..... I'm going to warn you now and say that I WILL be rambling throughout this post.
I am currently on Spring Break this week. While all the other kids are busy drinking and vomiting... I am here working on the Project Management module still. Unfortunately, three days have been taken away from me that I planned on putting some solid work into it. In any case, I still plan on finishing it by mid-April. It has been harder than I thought since this type of programming I am no where near used to doing. I am confident though. Just need to shake the initial culture shock. I am saddened by some missing tools I used to use in prior versions of the language :( I guess I got soft with all the automation of minor tasks.
I've also got yet another project in the works which may be interesting to a few of you (non-OFP related), but I am holding off on that until I finish the stuff for the SOW site. I won't disclose what i ...
It's good to see there is still activity here from the OFP community...
I took a quick look at the number of clicks each download has received since I started this new site.
At the time of this post, the SOW files (Manual, Demo, Tutorial, Nubbin's missions) are all averaging about 20 clicks. Rune's compression and save functions are closing in at 11 clicks and Fox's conversion script is leaving dust trails at 30+ clicks!
Can't say for sure if these are unique visitors but it's better than I would have expected!
Go team!